MJ030 - A Knight's Quest

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A Knight's Quest
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A Knight's Quest
Puzzle Number 030
Puzzle Name A Knight's Quest
Picarats Given 35 Picarats
Type Gubbins Guiding
Location The Saveloy
Previous Puzzle MJ029 - A Nonsensical Sentence
Next Puzzle MJ031 - Play Your Cards Right

This is the thirtieth puzzle you'll encounter in Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy. To access this puzzle, you must investigate the poster to the right of the entrance. To complete the puzzle, you must help the knight reach the castle.


[edit] Hints

Hint One
    If you get stuck, you might be able to figure out a route by starting at the castle and working backwards.

Hint Two
    There is only one possible space that you can land on in the final step before reaching the castle, so aim for that as you plan your route.

Hint Three
    There is more than one possible route. Starting your journey by travelling to the right wouldn't be a bad idea.

Super Hint
    You can't just head straight for the castle. First you need to head away from it and pass through the square next to the starting point. Then you can set your sights on the castle.

[edit] Messages

[edit] When Failed

You cannot fail this puzzle.

[edit] When Completed

You did it!

The princess has been rescued. Although your beloved horse seems to have carried her away. Bad luck, brave knight, and keep up the good fight. See if you can complete the challenge in six steps.

[edit] Solution

  • Move two steps right and one step up.
  • Move two steps left and one step up.
  • Move two steps down and one step right.
  • Move two steps up and one step right.
  • Move two steps left and one step up.
  • Move two steps right and one step up.

[edit] Progress

1125 Picarats and 83 Hint Coins.

Last edited by Squiggle on 31 August 2017 at 05:25
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