Miller's Square

Miller's Square
Miller's Square.png
Located In Hoogland
Appearances Azran Legacy
Chapter Accessible Chapter 4: The Hunt for the Eggs
No. of Hint Coins 4
North Exit Julien's Windmill
East Exit Tunnel to the Chapel
West Exit Windy Way

Miller's Square is a location based in Hoogland, seen in the game Professor Layton and the Azran Legacy. It is where Julien's Windmill is located, and leads into the forest outside the village.

Contents

[edit] Appearance

The area consists of small structures located around Julien's Windmill, serving as different rooms. A corgi lives out the front of the windmill, and a tall sign is located to the left of the path. A variety of trees grow around the area, while the forest can be seen to the right of the windmill. Mountains can be seen in the distance.

[edit] Plot

Chapter 4: The Hunt for the Eggs
Professor Layton and the group approach Julien, hoping to gather information from him. They are not able to speak with him reasonably, as he had continued to mourn over losing Romilda to the Dragonlord. Emmy offers him to accompany them to find a way into the chapel, however all attempts were futile as Sage Sheppard would be watching them. He tells the group to leave, as they decide to find a way in themselves.

After discovering that Beatrix had been helping brides escape from the chapel, the group return to Julien and reveal to him that there was a tunnel in the forest leading to the chapel, allowing him to save Romilda. He then invites them into his windmill to discuss the information further, as they didn't wish for anyone else to hear. Soon after, they head into the forest, following the directions Beatrix had given them.

[edit] Characters in the Area

[edit] Puzzles

Last edited by Squiggle on 25 May 2015 at 20:16
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